#include <VICUS_BuildingLevel.h>
◆ typeinfo()
const char * VICUS::BuildingLevel::typeinfo |
( |
| ) |
const |
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inlineoverridevirtual |
◆ updateParents()
◆ m_elevation
double VICUS::BuildingLevel::m_elevation = 0 |
The nominal elevation [m] of the floor's surface above ground.
◆ m_height
double VICUS::BuildingLevel::m_height = 2.7 |
The nominal height [m] (floor surface to ceiling) of the building level.
◆ m_netFloorArea
double VICUS::BuildingLevel::m_netFloorArea = -1 |
Whole building level net floor area in m2. This area is updated whenever the pointer hierarchy is updated, that is, whenever anything changes in the building->building level->room tree.
◆ m_rooms
std::vector<Room> VICUS::BuildingLevel::m_rooms |
Vector of all rooms in a building level.
The documentation for this class was generated from the following file: